
Superhero games have always been a strange thing to me. Sometimes, you get to play a game starring your favorite superhero and the execution is very well done and appropriate (like Capcom’s Marvel Super Heroes fighter, Data East’s amazing Captain America and the Avengers or Konami’s fantastic 2-screen X-Men arcade game)…most times though, you have to force yourself through a generic action game with comic book characters thrown in and the experience is average at best.
Marvel Ultimate Alliance 2 however is probably the best console superhero game I have ever played…In fact, I’m still playing through the game (to unlock as much as possible) and not only is it a fantastic game, it’s probably my favorite PS3 game to date.
The game’s story revolves around a “Super Hero Civil War” in which S.H.I.E.L.D. and the U.S. Government want super heroes to register with the government and be monitored at all times…otherwise they face imprisonment…or worse. Eventually the player comes to a point where they must decide which side they believe in more and from the there on the game splits apart to provide two different storylines. If you’re not a fan of Marvel, there’s no reason you should even be checking this game out…so making non-comic fans happy isn’t what this game is about. If you’re a fan of ANY marvel character in the slightest though, you’ll enjoy the intricate story and gameplay options that allow you to play as your favorite character(s) while you team up with some of Marvel Universe’s most iconic heroes and villians.
At its core, Ultimate Alliance 2 is a beat-em-up game. And why shouldn’t it be? Super heroes are all about physically affecting the world around them and trouble usually only goes away when they push back. What makes UA2 stand apart from other generic brawlers though is that the excellent story, pacing, visuals, enemy variety and character choices provide every player with a unique gaming experience.
For example, early on I found myself wanting to use Iron Man exclusively (because I always liked him). When the story changed and I was forced to pick another character to take his place (when Iron Man went off on another part of the plot) I found myself using Gambit mostly. Then, when I got the chance I started using Captain America. Finally, on my first play through, after trying out many characters I decided on DeadPool as my main character because frankly, he kicks butt. Not only is he a wise-cracking, borderline-crazy masked-hero, he’s also incredibly fast, can teleport (JUST like you see in X-Men Origins: Wolverine), do ranged-attacks with guns and is deadly with his dual katanas. On my second play-through, my characters were different and I often found myself using Thor and Hulk most of the time (Thor is super powerful).
In short, Ultimate Alliance 2 allows gamers to play through the game using a customizable cast of characters that would make any Marvel Universe fan happy. It also doesn’t hurt that the game features elements of role-playing games like experience points, stat customization and party line-up choices. Now, don’t expect the depth of Final Fantasy, but do expect an action game experience where you feel like the developers made an effort to let the players do more than just the linear, predictable point-A to point-B gameplay. It’s not quite perfect in execution or incredibly complex, but the RPG elements are welcomed for sure.
Let me say again how well done all of the characters were handled…every time you try a new character like Storm, Thor, Spiderman or Thing you actually feel like you are playing as them. The way they take damage, the speed at which they move and dodge attacks and even the ways you inflict damage all feel accurate and unique to each character. If that weren’t enough, you have the ability with each character to join powers with another character to create super powerful “fusion” attacks that can affect all enemies on screen, a certain section of the screen or can be directed at will for a short duration. Each character has their own unique special attack and with two dozen characters to pick from the possible fusion attacks number well over 250 (even though the animations/presentations for them often are repeated). Fighting hordes of enemies is also not as bad as you might think because the variety and presentation is so well done. Every level and area seems to feature a new enemy type or dangerous obstacle to overcome, breathing life into what could have been a mind-numbingly repetitive action title.
The graphics in the game are extremely well done and look extremely faithful to the comic book characters you grew up with. There are slight framerate and screen tearing issues here and there but overall the game looks wonderful. Seeing your team of four characters take on 30 enemies at once in high definition is amazing to say the least. Even the menus, art style and cutscenes look great (they use in-game characters…something I’m always a supporter of…though the pre-rendered video encoding quality could have been better). Plus, I’m glad the game featured such a large variety of different levels to explore…no one stage looked like any other and it made exploring them much more interesting.
The sound is excellent as well and large cast of voice actors in the game is a huge plus (it really feels like a big alliance of different people working with or fighting you). The story is helped immensely by the fanastic voice-overs for Captain America, Iron Man, DeadPool and Nick Fury specifically. The music is also great and features a highly appropriate and catchy superhero theme through many parts of the game, making those climactic battle/key cut scenes even that much more spectacular. In short the game sounds amazing and is exactly what you need to hear in a superhero title this. The *only* thing I wished for was the dialogue in all aspects of the game to be spoken (not just be text), but that’s really nitpicking.
The control in the game is great overall and very fun to try and master. Like I said, all of the characters control differently and their individual powers and attack styles can greatly affect the way you approach certain enemies, obstacles and stages in general. It’ll take you a lot of time to discover the strengths and weaknesses of them all and don’t be shocked if you find yourself picking a select group of characters and playing with them through the entire game (you’ll grow that attached to them, their controls and their wisecracks). Every day I’ve played Ultimate Alliance I have been excited to play as whatever character is on screen because of how polished and accurately they are presented. If I had to mention any faults for the controls, it would be that sometimes the action gets so chaotic on screen you lose your focus on the character you control and that sometimes your CPU-controlled allies just stand there and do less than they could while you attack enemies (like bosses).
To make it clear once and for all, Marvel Ultimate Alliance 2 is an excellent game that you need to go out and buy immediately — especially if you are a comic book fan. The sheer amount of characters to play as, the variety of levels and enemies to encounter and depth of the storyline to absorb (the game is well over 15 hours long…even longer if you play through both sides and collect everything) make this game have a replayability and entertainment value level few games can match.
Graphics: 9 | Sound: 9 | Play Control: 9 | Fun Factor: 9 | Final Score: 90%



