Posts Tagged 'Grand Theft Auto'

Grand Theft Auto: Vice City [Xbox] Review

What happened? Two summers ago I was playing the amazing Grand Theft Auto III on my computer and I was absolutely addicted to it. Flash forward to the tail end of 2003 and I’m playing GTA: Vice City on the X-Box…and I absolutely want it to end. Now don’t get me wrong: GTA Vice City isn’t a horrible game, but it does have some horrible flaws. When I reviewed GTA3 back in Gaming Universe #3 I talked about how the world of GTA was very well executed, but not quite convincing (as say, Shenmue’s). Well, sadly Vice City’s world suffers from the same problem in the respect that random people and cars spawn everywhere, have laughable AI and that the environments seem almost lifeless (only a few buildings have interiors, ya’ know). The only thing I worry about in Vice City is whether or not I’m going to run over a cop on the sidewalk because he looks like everyone else in his brown outfit…other than that, if I want to run over a few hundred pedestrians for no reason, it doesn’t mean anything in the end. In fact, nothing really means that much in the end of GTA Vice City. The game world doesn’t significantly change after you blow up a mall or assassinate people all over town…people just go about their lives and you have to imagine they’re hoping they don’t become Tommy Vercetti car fodder. Another thing that bugs me about Vice City is the story…there just isn’t one. The missions seem thrown together and the plot twists can be seen miles away. The only thing saving the “story” and keeping the right mood going is the excellent voice acting by Ray Liotta and the great 80s soundtrack (I thought there were too many stupid stations though like the surprisingly unfunny talk radio and “just skip it” hispanic stations…I usually just listed to Emotion & Flash). Visually, I think the world of GTA:VIce City is very detailed looking. A lot of time and effort went into making the huge city look nice and I must say it looks beautiful at times (Although the tides must be hell with that moon so close at night :-). The problem is that I’ve seen much better looking games on the X-Box…because you can definitely tell this was a lowly PS2 title at one point (and it doesn’t look a whole lot better than the last game if you take away the reflections, weather effects and higher face polygon count).

The worst parts of GTA Vice City though are the missions, play control, and difficulty. First off, as far as the missions are concerned, they are poorly designed. If you fail a mission, you can’t just hit retry. No, you have to drive (or take a cab if possible) back to where the mission is talked about. Then you have to try the mission again. Also, if you need weapons or armor you have to get them before or while attempting the mission again. So really, you can turn a simple 2 minute mission into a 10 minute long ordeal because of the retarded way the mission play is setup. Secondly, the control is just downright horrendous. Tommy ducks for no reason while firing and won’t get up. Tommy jumps but can’t jump OVER anything. Tommy doesn’t bail out of a car when I hit the right button to make him do so. Tommy shoots the wrong people because his aim sucks. Tommy won’t steal a car even though he’s standing right next to it. Tommy, overall, pretty much sucks monkey butt. The play control, in my opinion, has went waaayyy downhill since the last GTA. Finally, the game cheats. Now I don’t mean it makes the game so tough you can’t beat it…but it does make you so angry you’ll probably consider smashing your controller to bits many times. Here’s an example of what I’m talking about: I have to save Lance and I have about two minutes to do so. I drive across town, see some baddies in the junkyard where Lance is and attempt to run ‘em down. Nope! Three cars appear out of thin air ahead and stop me dead because I end up slamming into them rather than the enemies. So, I try to turn around before I get blown up! Sorry, my car gets shot up and is on fire before I can escape. I bail out and run to find the nearest car which shouldn’t be too far away. No luck and the clock’s ticking. Finally, I find a crappy van a few blocks down the road with sh*tty handling and I head back to the junkyard (where did all those phantom cars nearby go that I could maybe steal!?!) . I manage to kill the first few bad guys but wouldn’t you know it, my car is on fire again! I bail, find another car, waste more time. Finally, I get to Lance and am looking right at him, standing inside the activation area. All of a sudden, Lance dies because hey, I was holding a weapon while in the event trigger area instead of being unarmed (apparently Tommy can’t rescue someone while holding a pistol).

Retarded! That was just one of the many stupid, cheating examples in this game. If there were only one or two incidents like this, I would have looked the other way…but DAMN! Every mission has some part that cheats, whether it be super fast cop cars (w/ perfect handling!?!), endless respawning enemies, Pay n’ Sprays that don’t work…arrgghhh! There were many times when I should have easily completed a mission but the cheating AI kept me from doing so in the smallest, dumbest ways. Enough is enough Rockstar! I loved GTA3…and the concept of Vice City was a great idea…but you guys REALLY screwed this one up!

Graphics: 7 | Sound: 9 | Play Control: 4 | Fun Factor: 6 | Final Score: 63%

Grand Theft Auto III [PC] Review

2002-06-01-grandtheftauto3

Over a half of a year after the groundbreaking and record selling crime and chaos filled Grand Theft Auto III was released on the Playstation 2, Windows powered PCs finally got their own version. Having never played the PS2 version of GTA3 very much before its release on the PC this summer, I didn’t really know what to expect out of the gameplay. I had heard the words “amazing, wonderful, sick, twisted, & exhilarating” all in the same sentence when people described the gameplay to me before, but I had still yet to play the game for myself. I would be the judge and jury when it came to me thinking a game is fun or revolutionary, not someone else.

So, I picked up GTA3 and a new nVidia GeForce 4 card at the same time, as it had been a long time since I had upgraded my computer in anyway. Before installing my new screaming video card though, I wanted to test Grand theft Auto 3 using my current card, a 16MB Ati Rage 128. The video card fit the minimum requirements on the box, but the gameplay and graphics were so slow and choppy, the first 10 minutes of the game was almost unplayable. Time for nVidia! So, after installing the card I sat back and started up the game, only to discover GTA3 shipped with a bug that affects people who use nVidia based video cards! Arrgghh!!! Because of this bug, no menus or text would appear at all in the game. So, I had to go online, download some obscure Windows XP patch that has something to do with sleep mode, and update my OS. Finally, after an hour of messing with installation I was good to go.

And boy, was I in for a ride! Grand Theft Auto 3 is as bloody and chaotic as I expected it to be, and extremely fun in the process. The whole point of the game is to go around and complete various jobs for criminals, like killing a rival gang leader, retrieving drugs from a crashed plane, or simply stealing cars. The more jobs you complete, the more money you get, and the closer you get to becoming the most infamous criminal Liberty City has ever known. And let’s not forget the prostitutes that restore your “health”…gaming at its best, or some may say its worst. Whatever you call it, its not hard to say that GTA3 is a great game.

The graphics, when using a powerful 3D card like a Geforce 4, just scream quality. The resolution is better than the PS2’s version, the textures and polygons are more detailed, and the frame rate is extremely fast. The only problem I ran into was that the longer you played the game in one sitting (without restarting your computer), the gameplay and graphics would start to get very “jerky” and the framerate would affect gameplay and control.

The sound is one of GTA3’s high points. While cruising around the city doing all of that criminal stuff, you can party down to any one of the 5 or 6 radio stations, each with completely different songs to listen to. There’s a station for rap, 80s music, alternative, classical music, and my personal favorite, a station totally devoted to radio talk shows. Everything is so funny and sarcastic in this game its hard to take any of the violence seriously, as the characters you encounter react so absurdly you just have to smile and laugh out loud.

Now for the big debate: Is GTA3 a great game or a revolutionary game? After playing the game for dozens of hours, I can say that GTA3 is indeed an excellent game, but overall, it isn’t revolutionary in my eyes. The gameplay is essentially the same as the previous GTA games, and the concept of being a criminal in a fully 3D world is fun, but this game would have benefited a lot more had it been very realistic. Would the army really be called in after only 10 minutes of blowing up people and FBI cars? I hardly doubt it! Do criminals really have to be shot and ran over several times in order to die? No way. Will a person really die immediately after being water for only 2 seconds? No.

In the end, I come away feeling very pleased that I played GTA3 for such a long time. But I still can’t get away from feeling like the game could have been sooooo much more if the game developers had just fixed those problems mentioned earlier. A fully interactive, believable world that is still fun to play in… Now that would be a revolutionary way this type of game could be presented.

Graphics: 9 | Sound: 9 | Play Control: 6 | Fun Factor: 9 | Final Score: 86%


Gaming Stats:

PS3 ID: ScottCarmichael
360 ID: ScottCarmichael





Currently Playing:
• Batman: Arkham Asylum
• Persona 3
• Dragon Quest VIII

Upcoming Reviews:
• Dragon Quest VIII (PS2)
• Persona 3 (PS2)

Most Anticipated Games:
• Monster Hunter 3 Tri
• Halo 3: ODST
• Gran Turismo Portable (PSP)
• Final Fantasy XIII
• Diablo III
wordpress com stats plugin

 

December 2009
S M T W T F S
« Nov    
 12345
6789101112
13141516171819
20212223242526
2728293031